A fairly simple game of attacking a defending and comparing the results of simple addition. It’s a bit like the fortress defense mechanic of A Few Acres of Snow (same designer) turned into an entire game.
Three interesting mechanics…
All players are playing as both the Doctor + his companions AND the amalgamated baddies from the Doctor Who Universe. When defending one’s location cards, play with the good guys. When attacking an enemy, play a Dalek or Cyberman or one of the creepy Blink statues.
Players must end their turn with exactly 3 cards. These 3 cards are passed to your right at the end of your turn and the player draws 2 from the deck. Adding the 3 received from the next player at the end of their turn refills the hand back to 5 cards.
During a round, players may take as many actions as they can , mindful of the “keep 3” rule above. However during the game end lightning round, each player may only play one action and does not redraw. Things get very tense trying to use the dwindling hand for maximum effect, and has the ability to turn the tide of the game on a tuppence.
Roll for the Galaxy & Temporum are the two games I’m most looking forward to right now. BGG has in-depth previews of both from Gen Con.
While the game’s official announcement was a little vague about the app’s role, in practice it’s actually a fifth player of sorts, called a “Central Officer”. The CO is in some ways running the game, telling each player what to do and when to do it.
[Bioware’s] Shadow Realms is more directly inspired by tabletop RPGs, pitting a single “Shadowlord” (read: Dungeon Master) against a team of four heroes drawn from the usual set of RPG classes in a trap-filled dungeon. […]
Unlike a traditional Dungeon Master, though, the Shadowlord in Shadow Realms won’t be an all-seeing omnipotent force hovering over the battlefield and controlling dice rolls. Instead, as Bioware explains, he or she will invisibly roam the dungeon halls from an over-the-shoulder perspective, “setting traps, casting spells, summoning monsters, and controlling any monster in the level.”
Chess 2 is played with one of six armies. Here’s a quick breakdown on how they differ from traditional chess.
Classic: Regular chess and the only army that can castle.
Nemesis: Queen can only capture or be captured by the king. Pawns can move one space in any direction toward a king.
Empowered: When a knight, bishop or rook is next to another such piece, they gain that piece’s movement powers in addition to its own. Queen moves as a king.
Reaper: Queen can teleport anywhere to capture, except the backrow or king. Rooks can teleport, but can’t capture or be captured.
Two Kings: Two kings, no queen. Second king has an optional extra move at the end of the turn. Both kings can destroy all pieces around it in a whirlwind attack.
Animals: Knights can capture own pieces. Bishop can only move two squares but jumps back to original square in an attack. Rook moves three squares and captures all pieces in the way. Queen moves as a rook or as a knight.
Board games aren’t nearly as expensive as they seem. Once you account for the number of people a game can entertain and the number of hours over which it can entertain them, a board game is less expensive than a night out for dinner, a brand-new video game or a brand new DVD.
But some games achieve a better dollar-efficiency than others. Many gamers have now tired of Dominion. But, before they…
To me, at $25, Race for the Galaxy is the best game for the money. In fact, I’d even go ahead and strike “for the money” from that sentence. Added bonus: the base set is a single deck of cards so it’s also one of the most portable games out there. Get it, learn the crazy iconography, love it.